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- POVLAB modeller for POV-Ray 3.0.
- Copyright 1994,1999 Denis Olivier & ChromaGraphics.
- All rights reserved.
- -------------------------------------------------------------------------------
- WHAT'S NEW AROUND POVLAB 3D MODELLER
- -------------------------------------------------------------------------------
-
- - Postal adress
-
- DENIS OLIVIER
- 5, Bld Franck Lamy
- 17200 Royan
- France
-
- - Internet
-
- Internet : dolivier@povlab.org
- Home pages : http://www.povlab.org
-
- This is the latest release of POVLAB. Read this text for new features,
- but see the POVLAB documentation for more details (POVLAB.DOC, Microsoft Word
- for Windows 6.0 format).
-
- Corrected in 4.00 SP4 version :
- -----------------------------
- - 22.Dec.1998 : POVLAB becomes free
-
- Corrected in 4.00 SP3 version :
- -----------------------------
- - 05.01.98 : Create backup copy of scene (.bak)
- - 05.12.97 : Added multiple layers fog (5).<
- - 21.09.97 : Counter for # rendering.
- - 20.09.97 : Bug in frozen display.
-
- Corrected in 4.00 SP2 version :
- -----------------------------
- - 31.08.97 : Improving cylinder mapping.
- - 30.08.97 : Rotating cam position in camera viewport.
- - 27.08.97 : Read better TGA files.
- - 27.08.97 : Correct a bug in multi-objects raw files.
- - 27.08.97 : Added Lens Flare 4.0 by Nathan Kopp.
- - 26.08.97 : Frozen object = same color as grid.
- - 21.08.97 : Added rolling for camera (manual & mouse).
- - 15.08.97 : Key "U" to unfreeze all frozen objects.
- - 14.08.97 : Allow torus, 1/4 torus to be redefined.
- - 13.08.97 : Allow tubes, truncated cones, 1/4 tubes to be redefined.
- - 05.08.97 : Declared cam locations for scripting (generic).
- - 05.08.97 : Add new shortkeys.
- - 02.08.97 : Do not use radiosity for preview.
- - 02.08.97 : Detect for Windows NT 4.0 DOS mode.
- - 01.08.97 : Corrected a problem with spherical mapping.
-
- Corrected in 4.00 SP1 version :
- -----------------------------
- - 30.06.97 : Added new POV-Ray complex wood textures.
- - 30.06.97 : Fixed problems user's include file
- - 03.06.97 : Fixed problems with Cylindrical blobs
- - 03.06.97 : Exporting triangle in mesh and not union
- - 03.06.97 : Fixed an error in the loader
- - 03.06.97 : Fixed error with raw > 20000 faces
- - 01.06.97 : Added radiosity support
- - 01.06.97 : Corrected shelling bug to POV-Ray
- - 24.05.97 : Added new camera options (placement).
- - 24.05.97 : Added new keyboard shorcuts.
-
- Corrected final version :
- -------------------------
- - 08.02.97 : fixed some grammatical mistakes.
- - 08.02.97 : Added debug full info.
- - 08.02.97 : removed some little bugs.
- - 08.02.97 : Added some new textures.
- - 08.02.97 : Corrected problem in POV-Ray path in preferences.
- - 06.02.97 : Added POVLAB.SCN to load at startup
- - 15.11.96 : Corrected a problem with hollow/blob
- - 15.11.96 : Show or not bspline/bezier ctrl points
- - 15.11.96 : Added area-spotlight radius edition
- - 15.11.96 : Added hollow when create an object
- - 15.11.96 : Corrected a problem in raw files naming
- - 15.11.96 : Optimised move/scale/rotate function
-
- Corrected/added alpha version :
- -------------------------------
- - 04.11.96 : Extruder edition upgraded
- - 04.11.96 : Added zoom in extruder
- - 04.11.96 : Corrected a bug in Bezier patch display
- - 04.11.96 : The mouse pos is restored after SRT operation
- - 04.11.96 : Environment (colors, grid status, ...) saved
- - 30.10.96 : Added -5 to +5 for bumping size
- - 16.10.96 : Added the support for Bezier patches
- - 16.10.96 : Corrected inversion for extruded objects
- - 27.09.96 : Problem with 16 color mode and texture menu thumbnail
- - 07.09.96 : Corrected a bug in superellipsoid dialog box
- - 05.09.96 : Corrected a bug in spot area light
- - 05.09.96 : Correction in rendering hidden objects
- - 05.09.96 : Libraries extended to 10
- - 01.09.96 : Corrected a bug in texture selector
- - 01.09.96 : Added some drawing aids in extruder
- - 31.08.96 : View all lights in 3d static/dynamic
- - 31.08.96 : Added area spotlights
- - 31.08.96 : Added real arealights
- - 30.08.96 : New extruder with powered functions
- - 28.08.96 : Corrected a bug in manual/value rotations
- - 28.08.96 : Added Preview of current texture
- - 28.08.96 : Added automapping square
- - 28.08.96 : Added the LATHE objects
-
- Corrected/added in the beta 10 version :
- ----------------------------------------
- - 24.08.96 : The doc is corrected by englishmen ;)
- - 24.08.96 : Checking for mapping paths before rendering
- - 20.08.96 : Pan with correct objects color
- - 20.08.96 : Snap to virtual grid for each viewport
- - 20.08.96 : Show coordinates for each viewport
- - 19.08.96 : Fixed a severe bug in CSG
- - 18.08.96 : Fixed a bug in the text zone
- - 18.08.96 : Adding superellipsoid object
- - 18.08.96 : New box for mapping manipulations
- - 15.08.96 : Changed startup windows design
- - 15.08.96 : Allow comments in POVLAB.TEX file
- - 15.08.96 : Corrected a mem bug in texture dialog box
- - 15.08.96 : Added looks_like for omni and area
- - 14.08.96 : Rewrited the HSL-RVB conversion
- - 13.08.96 : Added Redraw viewport in right mouse button box option
- - 13.08.96 : Reconstruction of the POVLAB.TEX/.INC files
- - 12.08.96 : Correction and addon in material box
- - 12.08.96 : Corrected bug in 3D fonts generator
- - 12.08.96 : Added turbulence option to layered fog
- - 12.08.96 : Added filter option to image_map
- - 12.08.96 : Added PVENGINE.EXE support in makethem (not tested)
- - 12.08.96 : Added Hollow support in makethem
- - 12.08.96 : Add the possibility to arrange texture by group
- - 12.08.96 : Some changes in CSG operations
- - 12.08.96 : Fixed some naming convention
- - 11.08.96 : Fixed problem in mapping function (type of)
- - 27.07.96 : Correcting problems in keyboard support
- - 27.07.96 : Adding editing .TEX and .INC from interface
- - 27.07.96 : Library paths support
- - 27.07.96 : Extended mapping functions
- - 26.07.96 : Right mouse button options with a dialog box
- - 25.07.96 : Allow checking or not of textures when rendering
- - 25.07.96 : Allow rendering of hidden objects
- - 25.07.96 : Tabulation works fine now
-
- Corrected in the beta 9 version :
- -------------------------------
- - 06.07.96 : Corrected a bug in manual translation editing
- - 09.07.96 : Added color rendering from editing if texture default
- - 09.07.96 : Added power computing raw floats
- - 09.07.96 : Added some path and file checking
- - 14.07.96 : Compilation and 8087 options modified
- - 14.07.96 : Palette box has only one form (landscape)
- - 14.07.96 : Change douceur spelling to adaptive
- - 15.07.96 : Interface improvments (menus)
- - 15.07.96 : Correction when view pov scene source
- - 16.07.96 : Added scaling or not raw in a unit box
- - 18.07.96 : Fixed a bug into POV-Ray exe name/path
- - 18.07.96 : Corrected a bug in fade_power/fade_distance
- - 20.07.96 : Added some correction to arealights (radius/adaptive)
- - 20.07.96 : Added user specific .INC texture library file
- - 20.07.96 : Corrected a bug in menu bar enable/disable item
- - 20.07.96 : Some corrections in makethem.exe
- - 20.07.96 : Show statistics in POV-Ray at the end of the rendering
- - 23.07.96 : Added cone for spot un cyl lights viewing
- - 23.07.96 : Added generation of hidden objects under /* ... */
- - 23.07.96 : Added specular keyword to finish parameters
- - 23.07.96 : Corrected a bug in the omni light menu buttons
- - 25.07.96 : The tutorial is only available via Internet
-
- Corrected in the beta 8 version :
- -------------------------------
- - You can know specify a executable (for various compilations).
- - Corrected some problems in bump_map.
- - Added support for bump_size in bump_mapping
- - Other minors bugs or correction done.
- - Corrected some bugs in CSG when deleting objects.
- - Delete the POVLAB.DEF for a POVLAB.INI file.
- - Beta releases will expire after one month.
-
- Corrected in the beta 7 version :
- -------------------------------
- - Correction of problems with multi-objects in raw files.
- - You can know specify a executable (for various compilations).
- - Corrected some problems in image_map.
- - Corrected some problems in path searching.
- - Other minors bugs or correction done.
- - This version work only for 3.0 version.
- - Some options added in MAKETHEM.EXE utility.
-
- Version 4.0 new enhancements :
- ----------------------------
- - Corrected many bugs everywhere (HF, CSG, texture, interface).
- - Shell to your favorite viewer.
- - Some changes in the interface design and spelling.
- - Support a lot of new options in POV-Ray 3.0 as :
- - Extended light sources (atmosphere, fading, ... ).
- - Focal blur.
- - Atmospheric effects.
- - Global setting.
- - New textures.
- - New finish options (caustics, fade_distance, fade_power).
- - Adding blobs for spheres and cylinders.
- - Adding hollow keyword.
- - Lights cast shadows or not.
- - New layered fog supported.
- - Added cylindrical lights.
- - Added roughness and brilliance in finish options.
- - Modify some options on selected objects with yes, let, no
- possibilities.
- - Added set and add quick object manipulation.
- - Works fine under WIN95.
- - Support rendering in WINPOV.
- - Extended final render box.
- - Add B-Spline path with CTDS like connections.
- - Added Water_Level for HF.
- - New texture files (Martin Conlon).
- - Auto naming when multii copying.
- - New texture generator.
- - Adding debugging infos an files.
- - New plugins.
- - Add finish statement for a selection.
- - Adding fast pan with mouse.
- - Adding grid from -100 to 100.
- - Problem with merge of raw objects corrected.
- - Separate directory for images and scene output.
- - Adding panning in second mouse button configuration.
- - View the last rendering image in the modeller.
- - View POV scene code.
- - Smooth key vertices on the spline.
- - Added 2 types of grids.
- - Added lights and cameras manual editing.
- - Added viewing the POV generated file.
- - Support powered mapping functions.
- - Added OS/2 setup files.
- - Added tab for textzone.
- - Added freeze to selected options.
- - Added check cases for axis on rotate, translate, scale boxes.
-
- Version 3.1 have new enhancements :
- ---------------------------------
- - You can now copy a selection of CSG objects without destroying the boolean
- connection.
- - Added the way to show height-fields like they will be rendered in POV-Ray,
- not just a cube around the shape, but polygons !
- - Use a real camera, based on the FOV in POV-Ray.
- - NEW AND VERY GOOD. Plugins, allow you to program your own external
- procedures like object generators, linking directly with POVLAB's
- interface (graphic and object creation). See it, give your old
- programs a new life ! See documentation for more details.
- - Mesh precision control.
- - Up to 20000 objects now. Read documentation for more information.
- - Allow you to correct raytracing parameters for textures in POVLAB. Like
- that you can make more materials with just one description in the .TEX
- file. Parameters are : ior, refraction, ambient, phong, phong_size,
- diffuse, crand, reflection.
- - Add some effects on windows.
- - Create 3D fonts (read TrueType fonts - thanks to Jean Arnaud).
- - Image files viewer, best palette fitting (dithering, scaling and more).
- - Video configuration for POV-Ray.
- - POV-Ray scenes output dir (thanks to Dan Farmer).
- - Tabs formatting for output to POV-Ray (thanks to Dan Farmer).
- - RGB and HSL color dialog boxes.
- - Can now change viewport in full screen (keys 1,2,3).
-
- Version 3.0 :
- -----------
- - first "world" release on Compuserve and Internet.
-
-